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"Starlight" Anime Head [Facial Tracking]

CAD$41
62 ratings

You're expected to have basic Blender and Unity knowledge when you purchase this asset.

Made for the intended use for VRChat Avatars

Cheaper on Payhip

Shader Version: Poiyomi 8.1.167


Info

✦ Commercial and Personal License

✦ Made with Blender 3.6

✦ Textured with Clip Studio Paint

✦ Full Head | 4958 Tris

✦ Half Head | 4824 Tris

✦ Rigged Tongue & Ears

✦ 2 Materials

✦ Quest Blush + Sweat Marks

✦ 201 Unique Shapekey (Not Including MMD Shapekeys)

✦ MMD Shapekeys

✦ Teardrops! (Not Quest compatible though...)


What You Get

✦ .Blend | FBX | Sample Unity Package

✦ CSP & PSD files with layer masks for quick edits

✦ Link to a Google Doc Guide

✦ 16 Skin Tone Textures | Hairline |

✦ 2 Handmade Toon Matcaps


Terms of Service

✦ Credit is required when using this asset. Credit must include a link to the product, or to my shop.

✦ Allowed use on Free and Public Vrchat Avatars.

  • Must delete ALL shapekeys you don't intend to use. If those shapekeys are tied to a particular mesh (Ex. Sweat Drops) they must be deleted from the head as well.

✦ No re-distributing or re-selling any of the model data.

✦ No refunds.


Read full Terms of Service Here


Changelog

10/18/2023 1.00

✦ Release Date


10/19/2023 1.01

✦ Updated 'Face Global Mask 1' to the correct updated file.

✦ Added Tongue Highlight to 'Starlight Face Tex 1' to CSP & PSD file. It was removed pre-release testing, forgot to add it back.

✦ Added separate tongue highlight layer to all CSP & PSD layers.

✦ Added a version of the texture with no hand-drawn tongue or lip highlights to the Unity Package. It was accidentally removed during pre-release testing.

✦ Fixed 'Eye - Highlight - 2'. It was out of the eye it to be visible when blinking.


10/21/2023 1.1

✦ Renamed .blend and .fbx files for better and quicker readability

✦ Moved the Short Blush UVs closer to each other to a texture bleeding with the Emote Masks

  • Updated all .png, .csp, and .psd textures to reflect this change, as well as the Sample Unity Package


11/06/2023 1.2

✦ Arkit Facial Tracking Added

✦ Smoothed out the blending of various shapekeys so vertices stay more uniform when combining multiple shapekeys. Keep in mind it's hard to make this flawless

✦ New Shapekeys: "Chin Square", "Jaw Diamond", "Brow Tip In", "Cheek Up", "Cheek Less", "Ear up", "Ear Down", "Look Up" "Look Down", "Look In", "Look Out", "Highlight - Move Down", "Highlight - Move Up", "Highlight - Move Down", "Emote - Big", "Emote - Small", "Eyelash - Side Thin"

✦ Morph shapekeys have been amplified and/or altered 

✦ Fixed a typo found with the Neck Hole Shrink shapekey


11/24/2023 1.3

✦ Fixed mirroring issue with eyelash, mouth corners, and tongue. Everything should be symmetrical that needs to be

✦ Male Edit | 3 Versions

11/27/2023 1.3.1

✦ 2nd UVMap "Tongue" (I forgot to fix it in the last update, I had only fixed the UVs on the Main Tex)

✦ Fixed tears getting weighted to the eyes

✦ Deleted extra vertices found at the origin point of all Male Versions


1/07/2023 1.3.2

✦ Updated Unity Sample to Unity 2022

✦ Fixed 'mouthStretch', 'mouthFrown', and 'mouthPress' Left and Right Arkit shapekeys from being reversed

✦ Fixed 'vrc.v_sil' and organizational shapekeys to now discreetly move vertices again to avoid them from being automatically deleted in some cases. This was accidentally overwritten in previous versions.

Male Version Only

✦ Fixed bottom lashes moving with all 'Eyelash - Top' shapekeys

✦ Fixed "Starlight Head Male 1" tongue UVs being assigned to the 'Emote' material instead of the 'Head' material

✦ 'Eyelash - Top 1 Off', 'Eyelash - Top 2 Off', 'Eyelash - Top 5 Off' Now return extra eyelash visibility. They act more of an "On" key, but to keep naming consistency I haven't changed the shapekey names themselves

✦ Deleted unused shapekeys



Do not be afraid to ask questions in my Discord Server.

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CAD$41

"Starlight" Anime Head [Facial Tracking]

62 ratings
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